By Felix Petriconi | 6 January 2021
Emily Bache
Wednesday, 2021-03-10T09:00
Emily Bache is a Technical Agile Coach with ProAgile. She helps teams to improve their coding and testing skills, including Test-Driven Development. Emily lives in Gothenburg, Sweden, but is originally from the UK. She is the author of "The Coding Dojo Handbook" and often speaks at international conferences. twitter: @emilybache blog: http://coding-is-like-cooking.info/
Kevlin Henney
Thursday, 2021-03-11T09:00
Kevlin is an independent consultant, trainer, reviewer and writer. His development interests are in programming, people and practice. He has been a columnist for various magazines and web sites, a contributor to open source software and a member of more committees than is probably healthy (it has been said that "a committee is a cul-de-sac down which ideas are lured and then quietly strangled"). He is co-author of two volumes in the Pattern-Oriented Software Architecture series and editor of 97 Things Every Programmer Should Know and the forthcoming 97 Things Every Java Programmer Should Know. blog: https://medium.com/@kevlinhenney
Patricia Aas
Friday, 2021-03-12T09:00
Patricia is a programmer and trainer that has worked on, among other things, two browsers (Opera and Vivaldi) and embedded telepresence endpoints for Cisco. Her focus on the end user has led her work more and more toward privacy and security, and she has recently started her own company, TurtleSec, hoping to contribute positively to the infosec and C communities. She is the organizer of the Oslo C User Group and an admin in the #include<C> organization hoping to improve diversity and inclusion in the C community
Sean Parent
Saturday, 2021-03-13T16:30
Sean Parent is a senior principal scientist and software architect for Adobe’s mobile digital imaging group and Photoshop. Sean has been at Adobe since 1993 when he joined as a senior engineer working on Photoshop and later managed Adobe’s Software Technology Lab. In 2009 Sean spent a year at Google working on Chrome OS before returning to Adobe. From 1988 through 1993 Sean worked at Apple, where he was part of the system software team that developed the technologies allowing Apple’s successful transition to PowerPC.