Building Portable C++ Packages: The Bliss of Unification

By Adrian Ostrowski

There are many ways to build and package your C++ code, each with a different approach to supporting multiple operating systems and toolchains. Integrating third-party components into your software often means having to deal with even more build systems. All of that without even mentioning topics like cross-compilation. How to grasp and handle all of this complexity?

In this talk, you will be presented with a portable solution to building and packaging your code using CMake. You’ll discover how to easily create and use toolchains for different platforms. Lastly, you’ll learn how to package your code and easily leverage pre-built packages using Conan.

Your Privacy

By clicking "Accept Non-Essential Cookies" you agree ACCU can store non-essential cookies on your device and disclose information in accordance with our Privacy Policy and Cookie Policy.

Current Setting: Non-Essential Cookies REJECTED

By clicking "Include Third Party Content" you agree ACCU can forward your IP address to third-party sites (such as YouTube) to enhance the information presented on this site, and that third-party sites may store cookies on your device.

Current Setting: Third Party Content EXCLUDED

Settings can be changed at any time from the Cookie Policy page.