Pair Programming ExplainedWEBPDF
By Rachel Davies
Rachel Davies explains how to implement pair programming and why it can be an effective practice for programmers.
Comments Considered EvilWEBPDF
By Mark Easterbrook
We are taught that adding comments to code is a good thing and adds value. In practice this value is seldom, if ever, realised. Mark Easterbrook makes the case for a better way.
How Do Those Funky Placeholders Work?WEBPDF
By Chris Gibson
The current C++ standard function binders are notoriously difficult to use. Chris Gibson exposes the secret the Boost alternative, which is so much better it seems like magic.
By Anthony Williams
The Rise and Fall of Singleton ThreadedWEBPDF
By Steve Love
Steve Love explores how 'Singletons' in design can seem a good idea at the time, why they are generally a mistake, and what to do if you have them.
The Case Against TODOWEBPDF
By Thomas Guest
TODO - a neat way to label work in progress or an easy way to disguise the flaws in a codebase?
Objects for StatesWEBPDF
By Adam Petersen
Originally captured in Design Patterns, Objects for States is described in close conjunction with the Singleton pattern. This article investigates better alternatives for implementing the pattern in C++.
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