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Does Test-Driven Development Harm Clarity?
Description : Is clarity the key thing to aim for when writing software? Andy Balaam considers if TDD harms clarity and if this matters. by Andy Balaam
Category: [ Overload Journal #122 - August 2014 ]
KISSing SOLID Goodbye
Description : Can you remember what SOLID stands for? Chris Oldwood distills it down to two easy to remember principles. by Chris Oldwood
Category: [ Overload Journal #122 - August 2014 ]
TDD Discussions and Disagreements
Description : Recently people have been arguing about the benefits and pitfalls if TDD. Seb Rose summarises the differing standpoints and presents his own. by Seb Rose
Category: [ Overload Journal #122 - August 2014 ]
Object-Environment Collision Detection using Onion BSPs
Description : Previously we considered 3D navigation. Stuart Golodetz demonstrates how to detect collisions using onion binary space partitioning. by Stuart Golodetz
Category: [ Overload Journal #118 - December 2013 ]
YAGNI-C as a Practical Application of YAGNI
Description : YAGNI can seem vague. Sergey Ignatchenko offers a more precise definition. by Sergey Ignatchenko
Category: [ Overload Journal #117 - October 2013 ]
Has the Singleton Not Suffered Enough
Description : Singletons are much maligned. Omar Bashir considers why. by Omar Bashir
Category: [ Overload Journal #117 - October 2013 ]
C++ Range and Elevation
Description : C++ provides many features for higher-level programming, but lacks some common ones present in other languages. by Steve Love
Category: [ Overload Journal #117 - October 2013 ]
Executable Documentation Doesn’t Have To Slow You Down
Description : Comprehensibility of end-to-end scenarios and quick feedback of unit tests are competing goals. Seb Rose introduces Cucumber with tags to meet both needs. by Seb Rose
Category: [ Overload Journal #114 - April 2013 ]
Quality Matters Christmas Intermezzo
Description : Sometimes it's good to reflect. Matthew Wilson considers what he's learnt so far. by Matthew Wilson
Category: [ Overload Journal #100 - December 2010 ]
You're Going To Have To Think!
Description : Numerical computing has many pitfalls. Richard Harris starts looking for a silver bullet. by Richard Harris
Category: [ Overload Journal #99 - October 2010 ]
To DLL or Not To DLL
Description : Shared libraries provide both benefits and problems. Sergey Ignatchenko introduces a rabbit's-eye view. by Sergey Ignatchenko
Category: [ Overload Journal #99 - October 2010 ]
Scalable Graph Coverage
Description : Optimising data processing is often about compromise. Andy Balaam finds the right balance. by Andy Balaam
Category: [ Overload Journal #97 - June 2010 ]
Single-Threading: Back to the Future?
Description : Dealing with multi-threading is notoriously hard. Sergey Ignatchenko learns lessons from the past. by Sergey Ignatchenko
Category: [ Overload Journal #97 - June 2010 ]
The Functional Student: A Game of Six Integers
Description : The Countdown numbers game is a popular challenge. Richard Polton tries a new language to solve it. by Richard Polton
Category: [ Overload Journal #97 - June 2010 ]
The Predicate Student: A Game of Six Integers
Description : How easily can you solve puzzles? Nigel Eke applies some logic. by Nigel Eke

The Model Student: A Game of Six Integers (Part 1)
Description : In how many ways can you combine a set of numbers? Richard Harris gets counting. by Richard Harris
Category: [ Overload Journal #95 - February 2010 ]
Quality Matters: Diagnostic Measures
Description : How do we catch problems early? Matthew Wilson investigates the recls library. by Matthew Wilson
Category: [ Overload Journal #95 - February 2010 ]
Quality Matters: Diagnostic Measures (Listings)
Description : Program listings for Quality Matters: Diagnostic Measures by Matthew Wilson
Category: [ Overload Journal #95 - February 2010 ]
Creating a Framework for the iPhone
Description : Apple's iPhone SDK doesn't allow you to create a Framework. Pete Goodliffe explains how to build one manually. by Pete Goodliffe
Category: [ Overload Journal #94 - December 2009 ]
I Think I'll Parse
Description : A parser is a fundamental tool in software development. Stuart Golodetz looks at how you might tackle writing one. by Stuart Golodetz
Category: [ Overload Journal #92 - August 2009 ]
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