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Comments Considered Good
Description : In our last issue, we offered the case against comments; in this issue, William Fishbourne responds in defence. He argues that it is not the practice of commenting that it is evil, it is the thoughtless commenter. by William Fishburne
Category: [ Overload Journal #74 - Aug 2006 ]
Introducing CODEF/CML
Description : This article introduces a C# serialization facility that proposes a novel separation between object models, representing the serialized data, and class descriptors, representing the binding to the receiving design space. by Fernando Cacciola
Category: [ Overload Journal #74 - Aug 2006 ]
Fine Tuning for lexical_cast
Description : Alexander Nasonov takes a look at Boost's lexical_cast and addresses a common user request: "make it go faster". by Alexander Nasonov
Category: [ Overload Journal #74 - Aug 2006 ]
C# Generics - Beyond Containers of T
Description : Steve Love takes a look at generics in C# v2.0, how to use them to simplify code and even remove dependencies. by Steve Love
Category: [ Overload Journal #74 - Aug 2006 ]
The Kohonen Neural Network Library
Description : Seweryn Habdank-Wojewódzki and Janusz Rybarski present a C++ library for users of Kohonen Neural Networks. by Seweryn Habdank-Wojewódzki , Janusz Rybarski
Category: [ Overload Journal #74 - Aug 2006 ]
Comments Considered Evil
Description : We are taught that adding comments to code is a good thing and adds value. In practice this value is seldom, if ever, realised. Mark Easterbrook makes the case for a better way. by Mark Easterbrook
Category: [ Overload Journal #73 - Jun 2006 ]
How Do Those Funky Placeholders Work?
Description : The current C++ standard function binders are notoriously difficult to use. Chris Gibson exposes the secret the Boost alternative, which is so much better it seems like magic. by Chris Gibson
Category: [ Overload Journal #73 - Jun 2006 ]
Implementing drop-down menus in pure CSS (no JavaScript)
Description : Implementing drop-down menus to aid website navigation is usually thought to require lots of JavaScript. This article shows how to do it using just CSS. by Anthony Williams
Category: [ Overload Journal #73 - Jun 2006 | Internet Topics ]
The Rise and Fall of Singleton Threaded
Description : Steve Love explores how 'Singletons' in design can seem a good idea at the time, why they are generally a mistake, and what to do if you have them. by Steve Love
Category: [ Overload Journal #73 - Jun 2006 | Design of applications and programs ]
The Case Against TODO
Description : TODO - a neat way to label work in progress or an easy way to disguise the flaws in a codebase? by Thomas Guest
Category: [ Overload Journal #73 - Jun 2006 ]
Objects for States
Description : Originally captured in Design Patterns, Objects for States is described in close conjunction with the Singleton pattern. This article investigates better alternatives for implementing the pattern in C++. by Adam Petersen
Category: [ Overload Journal #73 - Jun 2006 ]
To Grin Again
by Alan Griffiths
Category: [ Overload Journal #72 - Apr 2006 ]
Visiting Alice
by Phil Bass
Category: [ Overload Journal #72 - Apr 2006 ]
Soft Documentation
by Thomas Guest
Category: [ Overload Journal #71 - Feb 2006 ]
Dead Code
by Tim Penhey
Category: [ Overload Journal #71 - Feb 2006 ]
Friend or Foe!
by Mark Radford
Category: [ Overload Journal #71 - Feb 2006 ]
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