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Multi-threading in C++0x
Description : Threading support is being added to C++. Anthony Williams introduces us to the new facilities.
Category: [ Overload Journal #93 - October 2009 ]
I Think I'll Parse
Description : A parser is a fundamental tool in software development. Stuart Golodetz looks at how you might tackle writing one.
Category: [ Design of applications and programs | Overload Journal #92 - August 2009 ]
Quality Matters: Introductions, and Nomenclature
Description : There are many aspects of Software Quality. Matthew Wilson introduces us to some of the concepts.
Category: [ Design of applications and programs | Overload Journal #92 - August 2009 ]
Code Rot
Description : Maintaining code is vital to keep it working. Tom Guest explores what happens when you neglect it.
Category: [ Overload Journal #92 - August 2009 ]
Floating Point Fun and Frolics
Description : Representing numbers in computers is a non-trivial problem. Frances Buontempo finds using them is hard, too.
Category: [ Overload Journal #91 - June 2009 ]
Complexity, Requirement and Modules
Description : Programs can be unnecessarily complex. Rafael Jay examines a technique for doing better.
Category: [ Design of applications and programs | Overload Journal #91 - June 2009 ]
An Introduction to FastFormat (Part 3): Solving Real Problems, Quickly
Description : A good library must be useful in practice. Matthew Wilson looks at usability and extendability.
Category: [ Design of applications and programs | Overload Journal #91 - June 2009 ]
Boiler Plating Database Resource Cleanup (Part 2)
Description : Timely disposal of resources is important. Paul Grenyer applies this to database access in Java.
Category: [ Overload Journal #91 - June 2009 ]
Testing State Machines
Description : State machines are a common design pattern. Matthew Jones seperates their concerns to make testing easier.
Category: [ Design of applications and programs | Overload Journal #90 - April 2009 ]
The Model Student: A Rube-ish Square (Part 2)
Description : A rube-ish square embodies some simple group theory. Richard Harris explores its properties.
Category: [ Design of applications and programs | Overload Journal #90 - April 2009 ]
An Introduction to FastFormat (Part 2): Custom Argument and Sink Types
Description : A library should be customisable and have good performance. Matthew Wilson shows how to achieve both.
Category: [ Design of applications and programs | Overload Journal #90 - April 2009 ]
Through The Looking Glass
Description : What's happening in the next room? Stuart Golodetz has to find the door first!
Category: [ Design of applications and programs | Overload Journal #89 - February 2009 ]
Orderly Termination of Programs
Description : Ensuring a clean shutdown is important. Omar Bashir presents some techniques.
Category: [ Overload Journal #89 - February 2009 ]
An Introduction to Fast Format (Part 1): The State of the Art
Description : Writing a good library is hard. Matthew Wilson compares some existing formatting libraries, and promises to do better.
Category: [ Design of applications and programs | Overload Journal #89 - February 2009 ]
Model View Controller with Java Swing
Description : It's recommended to keep user interface and data model separate. Paul Grenyer looks a common solution.
Category: [ Design of applications and programs | Overload Journal #88 - December 2008 ]
The Legion's Revolting!
Description : 3D meshes can be too large to deal with efficiently. Stuart Golodetz applies some ancient discipline.
Category: [ Design of applications and programs | Overload Journal #88 - December 2008 ]
Iterators and Memberspaces
Description : Exposing a compound object's collections can be messy. Roel Vanhout introduces a powerful idiom.
Category: [ Design of applications and programs | Overload Journal #88 - December 2008 ]
Generics without Templates - Revisited
Description : Can you use the STL if your compiler lacks templates? Robert Jones implements iterators and alogorithms.
Category: [ Design of applications and programs | Overload Journal #88 - December 2008 ]
Seeing Things Differently
Description : The Multiple Material Marching Cubes (M3C) algorithm builds 3D models from 2D slices. Stuart Golodetz introduces it and provides a C++ implementation.
Category: [ Design of applications and programs | Overload Journal #87 - October 2008 ]
DynamicAny (Part 2)
Description : Alex Fabijanic uncovers the internals of DynamicAny with some performance and size tests.
Category: [ Design of applications and programs | Overload Journal #87 - October 2008 ]

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