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The Legion's Revolting!
Description : 3D meshes can be too large to deal with efficiently. Stuart Golodetz applies some ancient discipline.
Category: [ Design of applications and programs | Overload Journal #88 - December 2008 ]
The MirAL Story
Description : The X-Windows system is all-pervasive but struggles with security and performance graphics. Alan Griffiths introduces Mir Abstraction Layer to deal with these issues.
Category: [ Overload Journal #136 - December 2016 ]
The Model Student: A Game of Six Integers (Part 1)
Description : In how many ways can you combine a set of numbers? Richard Harris gets counting.
Category: [ Design of applications and programs | Overload Journal #95 - February 2010 ]
The Model Student: A Knotty Problem, Part 1
Description : Richard Harris explores more of the mathematics of modelling problems with computers.
Category: [ Design of applications and programs | Overload Journal #84 - April 2008 ]
The Model Student: A Knotty Problem, Part 2
Description : Tying yourself in knots is easy. Richard Harris cuts through the complexity.
Category: [ Design of applications and programs | Overload Journal #85 - June 2008 ]
The Model Student: A Primal Skyline (Part 2)
Description : How do you measure the length of a curve? Richard Harris gets his ruler out.
Category: [ Overload Journal #93 - October 2009 ]
The Model Student: A Primal Skyline (Part 3)
Description : The prime factors of the integers show some repeating patterns. Richard Harris investigates whether they have fractal properties.
Category: [ Overload Journal #94 - December 2009 ]
The Model Student: A Rube-ish Square (Part 2)
Description : A rube-ish square embodies some simple group theory. Richard Harris explores its properties.
Category: [ Design of applications and programs | Overload Journal #90 - April 2009 ]
The Model Student: The ACCU 2010 Crypto Challenge
Description : Electronic computers advanced cryptography enormously. Richard Harris sets a challenge, and finds a solution.
Category: [ Overload Journal #98 - August 2010 ]
The New C++ Interview
Description : Pete Goodliffe introduces a new way to test programming skills.
Category: [ CVu Journal Vol 30, #2 - May 2018 ]
The Open–Closed Principle (OCP)
Description : Changing requirements and environments can require cascading changes through software. Nan Wang demonstrates how the Open-Closed principle can minimise changes.
Category: [ Overload Journal #113 - February 2013 ]
The PfA Papers: The Clean Dozen
Description : Patterns are social animals and are often found in the company of others. This issue, Kevlin Henney looks at where 'Parameterise from Above' has been hanging out.
Category: [ Design of applications and programs | Overload Journal #81 - Oct 2007 ]
The Policy Bridge Design Pattern
Description : Matthieu Gilson offers some thoughts on using a policy based mechanism to build efficient classes from loosely coupled components.
Category: [ Design of applications and programs | Overload Journal #79 - Jun 2007 ]
[ Learning | Development Techniques ] The Practise of Programming
Description : A classic book on programming by Kernighan and Pike. Site contains book details, errata and additional information.
Source : Old site
Added on : 10 February 2006 21:39:54 +00:00
The Predicate Student: A Game of Six Integers
Description : How easily can you solve puzzles? Nigel Eke applies some logic.
Category: [ Design of applications and programs ]
The Rise and Fall of Singleton Threaded
Description : Steve Love explores how 'Singletons' in design can seem a good idea at the time, why they are generally a mistake, and what to do if you have them.
Category: [ Design of applications and programs | Overload Journal #73 - Jun 2006 ]
The Signs of Trouble: On Patterns, Humbleness and Lisp
Description : Patterns can be a controversial topic. Adam Petersen considers their cognitive and social value.
Category: [ Overload Journal #113 - February 2013 ]
The Singleton in C++ - A force for good?
Description : Alexander Nasonov addresses some problems that arise when using Singleton in C++.
Category: [ Design of applications and programs | Overload Journal #76 - Dec 2006 ]
The Tao of Scratch
Description : Scratch is an environment designed to help young people learn to code. Patrick Martin walks us through it.
Category: [ Overload Journal #132 - April 2016 ]

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