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Seeing Things Differently
Description : The Multiple Material Marching Cubes (M3C) algorithm builds 3D models from 2D slices. Stuart Golodetz introduces it and provides a C++ implementation.
Category: [ Design of applications and programs | Overload Journal #87 - October 2008 ]
Servlets
Description :

What is a servlet and why use one?


Category: [ CVu Journal Vol 12, #4 - Jul 2000 ]
Shadow Data Types
Description : Hiding implementation details is a good idea. Jon Jagger shows a technique in C that avoids some of the common problems.
Category: [ Overload Journal #94 - December 2009 ]
Silas's Corner
Description :

Cross-Compiling Python Scripts into Windows Applications


Category: [ CVu Journal Vol 17, #3 - Jun 2005 ]
Simple Android programming with WebKit
Description : Silas S. Brown shares his trials with developing for mobile devices.
Category: [ CVu Journal Vol 27, #1 - March 2015 ]
Simple Instrumentation
Description : Programs often run out of memory or grind to a halt. Chris Oldwood demonstrates how to add instrumentation to your code to track its performance.
Category: [ Overload Journal #116 - August 2013 ]
Simple Mock Objects for C++11
Description : New C++11 features can be used to implement mock objects for unit tests. Michael Rüegg shows us how he does this in Mockator.
Category: [ Overload Journal #110 - August 2012 ]
Simplicity Through Immutability
Description : Chris Oldwood considers the benefits of unchangeable data.
Category: [ CVu Journal Vol 26, #6 - January 2015 ]
Simplifying the C++/Angelscript Binding Process
Description : Many systems provide a scripting language. Stuart Golodetz shows how to make it easier.
Category: [ Overload Journal #95 - February 2010 ]
Single Module Builds – The Fastest Heresy in Town
Description : Unity builds can be controversial. Andy Thomason shows how much difference they can make to build times.
Category: [ Overload Journal #138 - April 2017 ]
Single-Threading: Back to the Future?
Description : Dealing with multi-threading is notoriously hard. Sergey Ignatchenko learns lessons from the past.
Category: [ Design of applications and programs | Overload Journal #97 - June 2010 ]
Size Matters
Description : Should you target 32 or 64 bits? Sergey Ignatchenko and Dmytro Ivanchykhin consider the costs and benefits.
Category: [ Overload Journal #120 - April 2014 ]
Sliding Window Filters : A Set-based Implementation
Description : Omar Bashir presents an implementation using pre-sorted data to reduce CPU load.
Category: [ CVu Journal Vol 28, #1 - March 2016 ]
Smarter, Not Harder
Description : Pete Goodliffe tries to solve the right problems the right way.
Category: [ Process Topics | CVu Journal Vol 28, #4 - September 2016 ]
So Why is Spock Such a Big Deal?
Description : Spock testing in a Java environment is all the rage. Russel Winder talks through the history of testing on the JVM and demonstrates why Spock is so groovy.
Category: [ Overload Journal #131 - February 2016 ]

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